POV-Ray : Newsgroups : povray.general : Scanline rendering in POV-Ray : The Meaning of POV-Ray Server Time
5 Aug 2024 00:21:25 EDT (-0400)
  The Meaning of POV-Ray  
From: Ray Gardener
Date: 4 Jun 2003 00:55:27
Message: <3edd7bbf$1@news.povray.org>
> The future of the Persistance Of Vision Raytracer is to be a scanline
> renderer?

No, I wouldn't dream of replacing the raytracer
functionality. Having both raytracing and scanline
code is more desirable.


> Why? That's not the goal of POV, and there are already tools for those
> jobs. POV is primarily a hobbyist tool, and is oriented more for complex
> stills with extremely realistic effects.

What are POV's goals, actually? Does the
POV-Team have a specific mission statement
in mind, or do they incrementally review
and adjust the code on a as-things-crop-up basis?
Is POV a renderer (method unimportant) or
a raytracer? Is the goal to produce graphics
or specifically to raytrace?

It does have an animation feature. The thing
to ask is, does that feature exist solely
to do raytraced animations, was it an after-thought
to placate people who wanted to make short clips,
is it there just to augment film producers'
other footage generators, or is it a core
feature to let POV evolve towards doing
full production film work?

When one considers the scripting and anim features
combined, it's pretty powerful. For something
that isn't meant to do movies, it's also
pretty compelling in that sense. It seems almost
a shame not to leverage that.

Ray


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